hoi4 cruiser submarine. Step 3 – Stage the War. hoi4 cruiser submarine

 
 Step 3 – Stage the Warhoi4 cruiser submarine The tank destroyer is focused on armor and piercing

usage for battlecruisers because the lone raider approach didn't work in real life for the Germans nor will it work in HoI4. For more information on the background of naval development in Kaiserreich, see the following article: Naval history and development since the Weltkrieg. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). I unlocked the "1944 Cruiser Hull". probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. Their survivability is in their speed. During the intro part of the video (up until around 40 seconds into the video. Oooo. +25% potential submarine detection bonus for The Raj. Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or Destroyer Surface Raiders are great at killing convoys in open space. Among the many new states that were. Any advantages for CS ? : r/hoi4. You need Radar 3 or 4 to get the same sort of spotting you can get out of a single advanced catapult, but even then you can mount two such catapults and a radar on a cruiser sub. A 1940 cruiser hull can also mount the same number of torps anyway. For just 170 cost, that is a steal on a BB. I'm also unsure if there are hidden modifiers at play. You select the SLCM and a warhead then you select a coastal province (or a coastal province that has a. 380K subscribers in the hoi4 community. Providing further support to our extensive post-WW1 submarine program, based largely on the work of engineers Cavallini and Bernardis, will help us achieve this goal. The main tree is mostly for CVs. I'lve been trying to experiment with variants but have been unsuccessful. It was decided on 1 August 1905. Sea-Record-8280 • 21 days ago. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. What Are Submarines Used For Hoi4? Snorkel for subs, radars for cruiser submarines. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. the reason you build light cruisers as any naval power (uk. com There are 2 chassis frames for Submarine: The standard 4 tech unlocks and the sexiest of Submarines: the Cruiser Submarine. Cruiser Submarines vs Sub3 vs Sub4. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. These modules can be unlocked in decision menu. Good light cruisers are excellent uses of. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. I would add more AA to your battlecruisers (swapping out the floatplane). Naval warfare. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. ; About Hearts of Iron 4 Wiki; Mobile. Light Cruiser surface attack could be increase to be the same as the Heavy Cruiser, it would still be pretty poor because of its low piercing value but it would. CV) can attack SS. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). A cruiser submarine was a very large submarine designed to remain at sea for extended periods in areas distant from base facilities. The major navies began building torpedo cruisers shortly after the invention of the locomotive Whitehead torpedo in the 1860s. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. HOI4 uses the reliability stat to determine the probability of receiving a critical hit so MTG-X's dazzle camouflage module boosts that stat while also increasing surface visibility as a penalty since any ship donning the camouflage is so conspicuous. Snorkel for survivability, radar for efficiency. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. with japan just build 100 cruiser submarines and rest biuld that torpedo cruisers that u can give it from ur focus. New Meta? Cruiser SPAM is BROKEN! - Hoi4 Naval Guide Man The G…This page was last edited on 7 May 2017, at 15:55. Heavy cruisers are literally just light cruisers with the "Gun" stat slammed to 5; Yams just gets +2 Gun and +5 armour. This mod is a submod of the "Fixed and Bigger Ship Models" mod. Put your submarines into 1 fleet, two task forces of 10 submarines with automatic reinforcement. Types of Ships. Your strike force ships like BBs dont need to spot the enemy, since the patrol group has already done that. The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. Battleships. The basic categories of ships remain unchanged compared to vanilla:. Oh, I see. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. It severely averages up the detection of the snorkel submarines. No idea. India Fleet. Submarine Visibility. 1. A shortcut to add_equipment is simply ae. The number of mines the ship can put into the sea per hour when assigned to do so. the Surcouf class). This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. 7% damage reduction with its light guns. 2. The engine keeps them fast. They performed similar functions to surface cruiser pilots such as cruising distant waters, commerce raiding, and scouting for battle fleet positions. The roach destroyers spread hits around and serve as tanks in that sense. Premium. Light cruiser spam. 2. It's not hard to come up with a few easy mechanics that could correct this, in the process making navy a bit more important. Your destroyers are good, but pricey. You can put 2 floatplanes and a radar on it. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in. Each mission has a corresponding hotkey . Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. 11 total. S. About 3-5 per fleet. They actually work better without armour. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Today’s diary entry covers our improvements to. To this day i never built anything bigger than a light cruiser, it just takes incredibly long time. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. New modules can be unlocked in decision menu. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. Each class has different usage areas, advantages, and disadvantages. And you have lots of ships. In summary, FiB is a well-rounded doctrine that excels in protecting convoys and countering submarines while providing hefty bonuses to your fleet in general, especially your Capital Ships with the Capital Attack and AA. I will make a squadron like that: 20 cruisers submarines with 2 reco. g. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. It really depends on the number of Dockyards you have A handful of light minelayers (Cruiser or Destroyer sized) can be really handy. It's the meta for a reason. 366K subscribers in the hoi4 community. This is my first dev diary, so be gentle ;). lillelur • 1 yr. Put the 24 infantry units under Fedor Von Back and put the tanks and motorized units with Rommel. -90 New Submersible Gun Battery modules for Submarines. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. Exactly, the meta may exist but spamming supercarriers is more fun. 5%). Japan build about 40 to 50 if I remember that correctly. 0 coins. If you add two fuel tanks then you have to give up two module slots. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Jump to latest Follow Reply. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Transport planes can be shot down while on the mission, both by. Early Destroyers and Submarines takes about 10 days to upgrade the engines to tier 2, here I guess this is the exception. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. e. This mod makes no changes to vanilla ships or modules. This thread is archived. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines. Naval doctrine. This mod adds Cruiser Submarine Surcouf to the Game. They stand out in the fact that they can use two very special modules in their slots. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Immediately after declaring, launch your invasion and have your navy on strike force missions. I've added some songs, around 10, changed leader portraits, and flags. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Used for balance. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. Latest HOI4 resource history spreadsheet (HOI4v 1. Carriers are in an interesting spot. In HOI4, light cruisers destroy everything on the water, and aircraft destroy everything period (land, water, whatever). You can convert battleships and cruisers into carriers. And as a Minor that is a problem. 10 Naval Doctrine Guide. Subs are the best scouts, best convoy raiders, and best minelayers. r/hoi4. Go to hoi4 r/hoi4 • by. 1940 CS: I-400 Class (Cruiser Submarine) 1940 DD: Yugumo Class (Torpedo Destroyer) 1940 DD: Akizuki Class (Gunboat) 1940 CL: Agano Class (Torpedo Cruiser, by focus) 1940 CV: Shokaku Class. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. It's the little C2 node to the wolfpack. 9. DDs and CLs are the only ships with a reasonable submarine detection and only DD, CL and NAV (from e. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. To fend off subs, you need lots of fast destroyers with sonar and depth charges. Destroyers are best at hunting submarines followed by light cruisers due to their high sub detection ability and use of depth charges. I'm not sure off hand which nations even get access to them, all I know is that Germany gets through through a focus, and Japan starts with them unlocked. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. Minimum of 12 Destroyers for acting as a screen. The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. Naval doctrine. • 3 yr. ago. %10 gemi. BETA SGp - Save Game Parser - extracts statistics from SGc. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. 381K subscribers in the hoi4 community. Long range submarine patrols, and similar mine laying operations are my first two choices. Sometimes I'll put 2-3 on a light cruiser specially for fleet combat, but those take longer to build. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. Hoi4 Naval Guide: Classes. 3x. hopefully this. 4xCruiser Hull: 2. 1. Found a. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. And submarine warfare is all about being the quietest. Yep Germany build 2 of them (called Typ I) as Prototypes. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. Submarines will only target screens when set to High risk engagement rule. Its actually French, C coming from the Cruiser Designation (what most early carriers. I would say subs are the most OP. At that point it’s no longer a “recon” cruiser. At 4,000 tons (3,600 tonnes) displacement submerged, Surcouf was the largest submarine in the world at the start of World War II. ago. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Since they are really slow. The tank destroyer is focused on armor and piercing. Put in a good engine and a snorkel if you have them so you can evade. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. Service manpower: 325. I am an American and when it comes to WW2, we show up late. Today’s diary entry covers our improvements to. Jan 2, 2020. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. I generally use radar cuz I use subs for spotting. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. Great for a scouting ship. But if you can reach them with bombers, bombers are better since theres nothing convoys can do about it. Naval bombers delete the screens, subs kill the convoys and capitals. It only adds to them so the AI experience should remain unchanged. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Historically they held a medium cruiser battery, however in hoi4 they do not. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. . Surface Raiders have higher kill rates because they have higher surface detection to find convoys. -Torpedo attack is extremely affected by the speed stat, so fast destroyers have a very low chance of getting hit. Front 1. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). In 1989, the Soviet Union traded PepsiCo seventeen. The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. Situation: Japan has DOWed the Allies, and the US has joined the war. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). just make each unit a squadron or flotilla, and have them have a decent torpedo attack but really short range and be really vulnerable to rapid-fire guns. They are unlocked via focus. I'm trying to imagine the submarine shooting down airplanes while simultaneously sinking 4 ships. You can put 2 floatplanes and a radar on it. Sonar is litteraly useless on this ship as it can't attack submarines anyways. Edit edit. NAV can deal with anything really, if used properly. Filling cruiser with "proper" heavy guns (not just a single to classify it as a capital) - is a counter to "light attack heavy cruiser" spam, actually. Submarines. Specialized patrol fleets can massively increase the effectiveness of wolf packs. It's very good at Anti Submarine Warfare, which is important in MP if people are spamming subs. Keep your other ships, heavy or otherwise, in reserve and wait for your spotters to locate the enemies and then charge in with your navy. Same goes for a convoy escorts force of, say, 2-3 Light Cruisers. The issue with making bigger patrols, ones designed to engage, is that they end up weakening the strike fleet by x ships, and they get whooped by enemy strike fleets. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Go on google and type in hoi4 navy guide. Never miss a thing. Diesel engines are loud. Except that ships don’t run out of fuel in HOI4. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. putting hundreds of these in groups of 8-12 for convoy raiding (not in shallow water like EC) will do magic. SS are useful for being very cheap and having a powerful torpedo attack. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses. Also build some light cruiser with high spotting for patrol. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. 2 Caio Duilio Class battleships that are about 20% finished. They're cheap and lightweight. Fleet in Being is your general go-to naval doctrine now. Since they are really slow. Naval support technology. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. Apr 10, 2019 @ 2:03pm. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. The last. Submarines OP. For instance, a Tier 3 Heavy Cruiser only suffers an 11. The CLs should be well-rounded with radar and even more than one catapult. Ship builds disappear?? Hey all. Cruiser submarines. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. You need to group all of your units. 10 submarines and a cruiser sub. Ministers are individuals, usually historical, and are specific per country. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. And you have lots of ships. People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. I like putting recon planes on cruiser submarines as well. . The extra armaments they. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. and this is actually a good sub since you can make hundreds of them. This means you won't really be able to damage a normal navy. Aurora was one of three Pallada -class cruisers, built in Saint Petersburg for service in the Pacific. Cruiser Submarines vs Sub3 vs Sub4. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Since AI. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. They are also cheaper than a cruiser sub. Light cruisers stacked with radar and floatplanes = omniscient patrol gods. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. Construction: Build 3+3 refineries, around 12 civilian factories and 1 silo. Needs the "Man the Guns" DLC (will make a vanilla version on popular demand) This mod only adds/modifies, it does not remove any ship models. Also, to improve my spotting ability I'm testing the cruiser submarines. Those extra options give. This is the most powerful doctrine for surface action. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. Naval technology. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. New Player Tutorials. This is my first dev diary, so be gentle ;). You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. Heavy cruiser can't be spammed because you can't put light guns on a capital heavy cruiser anymore, I thought I overheard some people saying they would just literally change to light cruiser-screen shredding meta next? we don't know yet it hasn't even been a week yet. . it's light cruisers that destroy screens a. Keeping extra AA isn't bad either. Those are the extra fuel tanks and the float planes. Cruiser submarines were successful for a brief. Ministers of the current and other governments may be viewed under the Diplomacy Tab in the game. 1. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. Cruiser I: 0: 0: 1: 0: 2x Light Cruiser Battery II, Anti-Air I, Fire Control 0, Cruiser Armor I, Torpedo Launcher I, Floatplane Catapult I CA: Veinticinco de Mayo Class: Early Cruiser: Cruiser I: 2: 0: 2: 0: Medium Cruiser Battery I, Anti-Air I, Fire Control 0, Cruiser Armor I, Secondary Battery I, Torpedo Launcher I, Floatplane Catapult I CA. Surface visibility: 10. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. AVISO - Do not operate your cruiser sub patrols near enemy air! Don't go hog wild with the upgrades. It can't mount a second main battery like the CLC can, but it can mount the rest of the variety of equipment. . Put the level 4 admiral in charge of them. To add modified equipment: Create a equipment variant. Nope besides giving a extra slot if you get them early enough. Choose Trade Interdiction if: You plan to mostly use submarines and perform convoy raiding missions. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. The next Update is gonna kill the light attack heavy cruiser meta and the submarine spam meta is gonna get nerfed hard Wait untill the new metas were figured out (my bet is the return of the light attack light cruiser)If you have or gain cruiser subs put 2 floatplanes and radar on them and put them in stealthy patrol fleets of 6-8 subs each. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). • 3 yr. Bleedmore's post isn't exactly new information. Hi all, I recently dived into HOI4 finally - my HOI gaming background comes mostly from the HOI1 and HO2 back in the day (I skipped HOI3 entirely, just. Also if you start with it you get +10% minelaying which is useful if you don't care about navy but had a stating fleet that you could throw minelaying on like the. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Also, to improve my spotting ability I'm testing the cruiser submarines. Surcouf was a French submarine ordered in December 1927, launched 18 October 1929, and commissioned May 1934. Hoi4 Wiki. -Torpedoes are affected by screening. In the designs below, I avoid upgrading some components that would reduce the speed, but feel free to modify this to your liking. Sweden is located in northern Europe on the Scandinavian peninsular. Build some submarines for convoy raiding as wellIt's not just submarine 3s but you need sub 3 tech to make it happen. Cruiser Submarines vs Sub3 vs Sub4. *Submarines* 40 Organization 50% Surface Detection 20% Raiding Coordination *Global Bonuses*. Those are the extra fuel tanks and the float planes. ; About Hearts of Iron 4 Wiki; Mobile view But the cruiser submarine can fit scout planes on it, won't it make it a effective stealth scout? for patrol mission. todays hoi4 man the guns guide is covering submarines. Along with getting a research speed boost and some dockyards, the focus gives Germany access to a “Cruiser Submarine. Subs - Patrol: Experimenting w throwing in fleets of three Cruiser subs set to low risk with extended range and spotter planes to help find enemy fleets in deeper zones. Defeat the China before 1939. It’s a light gunnery cruiser. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine. Sterling engines are just a really really REALLY good fit for submarines. Maybe put a spotting cruiser in. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Long range submarine patrols, and similar mine laying operations are my first two choices. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. These modules can be unlocked in decision menu. Would give you a foothold to launch an invasion from. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. I tried concentrating my fleet into a hunter/killer set up with early ships as patrols and my Heavies and 1936 cruiser/destroyers to destroy opposition, but it still isn't enough to challenge the British Navy in. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. Not a huge savings but one that adds up. Operating in squadrons of 6 on convoy escort. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. Battleship: provinces, or alternate names of Japan. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). How to load and play workshop maps. Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). ago. But ships to use would be destroyers, and maybe 1-2 LC if you can spare them (eg if you are england/usa/japan). 370K subscribers in the hoi4 community. Not at a flat 90 for not beating the value. If you don't have fast CLs, then use pure destroyers. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. These subs will destroy all the enemy escort groups. Torpedoes are OP right now. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. Search: Hoi4 Cruiser Submarine. Conclusion: CVs are underpowered in. Sub 3’s are very good, and they are very quick to build. use cruiser submarines.